Motion Controls: motion control with these is currently not supported in either controllers at the time of writing. This is fine for some basic games or 2D platformers, but other games like first-person games, racing games, etc. Joy-Con users: If you use a Joy-con, the detachable controllers that come with the Switch, then each Joy-Con is seen as a separate device on the Mac there is currently no way to use them in tandem as a single controller on the computer in the same way you can on the Switch. This is not required to gaming, but can be useful for better response times. If you’re using a USB-C/Thunderbolt 3 MacBook you’ll need either a USB-A to USB-C adapter, or a new USB-C cable to connect it to your Mac. USB-C cable or adapter: The Switch Pro controller uses USB-C to charge, and comes with a USB-A (traditional) to USB-C cable to charge with.For this one, we’ll be using Joystick Mapper from the Mac App Store. Controller Button binding application: If your game doesn’t natively support a controller, but want to use it anyway, you’ll need to find a binding or button mapping application.3rd-party ones should still work, but we’ll be using official Nintendo controllers for this one. A Nintendo Switch controller, either the Switch Pro Controller or a pair of Joy-Cons. The Nintendo Switch controllers are compatible with the Mac because they use Bluetooth to connect wirelessly to the Switch console. If you game on a Mac (not common, but we do exist), there are some games where you might prefer to use a controller over the keyboard and mouse. I’ll update this article when more details are available. The only thing confirmed working consistently is the “Big Picture Mode” in Steam, but not necessarily any of the games. Thanks to user “ G u t e n” on YouTube for bringing it to my attention and helping me verify. UPDATE – Decem– It seems the Switch Pro controller isn’t completely working in Monterey, confirmed on both 12.0.1 and 12.1.
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